LVGL and SquareLine
Screen hierarchy, reusable components, styles, assets, fonts, touch targets, and implementation-ready source structure.
LVGL, SquareLine, HMI
Hire an embedded UI designer for touchscreen hierarchy, device states, controls, settings, alarms, assets, reusable components, and implementation-aware product interfaces.
Embedded GUI designer
Screen hierarchy, reusable components, styles, assets, fonts, touch targets, and implementation-ready source structure.
Setup, status, alarms, manual control, settings, confirmation, errors, and maintenance flows organized around real operator tasks.
Responsive product dashboards that share clear terminology, states, controls, alerts, and configuration patterns with the device UI.
Project Examples
Process
A polished screen is not enough. The interface needs to explain status, faults, setup, controls, units, and limits on the actual display hardware.
Define normal, loading, disabled, alarm, fault, confirmation, maintenance, and offline states before polishing screens.
Build reusable LVGL/SquareLine components, assets, fonts, naming, touch targets, and layout constraints for the target display.
Align terminology, status, controls, settings, and error states between embedded screens and web dashboards.
Engagement options
Review screens, hierarchy, touch targets, states, hardware limits, and implementation risks.
Create a device UI structure with components, screen hierarchy, assets, and handoff notes.
Design a web dashboard that uses the same product language, states, and control model as the device.
FAQ
Yes. UI work can be planned around LVGL/SquareLine constraints, reusable components, assets, fonts, memory, and target display behavior.
Yes. Existing screens can be reviewed for hierarchy, states, touch targets, performance, terminology, and operator workflow problems.
Yes. Shared language, status models, settings, alarms, and controls make the product easier to understand across device and browser interfaces.